UNREAL ENGINE 5 • 16–32 GB TIER • 2026-11-12

FragNode Palworld UE5 Dedicated Server RAM Blueprint

Pocketpair official requirements specify 16 GB minimum and 32 GB recommended RAM for Palworld dedicated servers because Unreal Engine 5 keeps explored world-partition cells and active guild-base Pal AI workers resident in memory.

FragNode warning: 8 GB VPS nodes suffer UE5 OOM restarts once 4+ guild bases automate mining.

FragNode 4-Zone Baseline Output (32 Slots / 40 Mods)

8211/udp (Palworld Game), 27015/udp (Steam Query)
Recommended Host RAM 32 GB DDR5 2 GB OS + 8.5 GB Base + 1 GB Mod + 13.7 GB Slots
CPU & NVMe Target 6 Dedicated VDS / Ryzen Cores (3.7 GHz+ • 160+ GB NVMe) 40 Gbps Baseline L3/L4 Volumetric Filtering
Required Firewall Ports UE5-PAL 8211/udp (Palworld Game), 27015/udp (Steam Query)

In our 4-zone sizing model on FragNode, an 8-to-12 player co-op world requires a 16 GB NVMe KVM minimum (Hostinger Game Panel 4 at $11.99/mo published 2026-11-12 rate), while 16-to-32 player servers with UE4SS or Pak mods require 32 GB DDR5 (Hostinger Game Panel 8 at $21.99/mo or UltaHost 32 GB Dedicated VDS at $37.50/mo) paired with a scheduled daily restart cron and a 1,200 dropped-item cap.

FragNode Concurrency-to-RAM Sizing Matrix (2026-11-12 Public Rates)

Player Concurrency Host RAM Tier Heap Flag / CPU Target Published Vendor Tier Vendor Page
4–10 Players (Co-op Guild, Vanilla) 16 GB Host 4 vCPU NVMe + AMP Hostinger Game Panel 4 (16 GB • $11.99/mo) Check Hostinger Game Panel via FragNode
12–24 Players (Active Base Automation) 32 GB Host 8 vCPU EPYC NVMe + AMP Hostinger Game Panel 8 (32 GB • $21.99/mo) Check Hostinger Game Panel via FragNode
24–32 Players (Public + UE4SS Mods) 32 GB VDS 6 Dedicated VDS Cores UltaHost VDS 32 GB ($37.50/mo) Check UltaHost Dedicated VDS via FragNode
US Month-to-Month Squad Option 32 GB KVM 16 KVM Slices Price-Lock InterServer 32 GB ($48.00/mo) Check InterServer KVM/Ryzen via FragNode

FragNode pricing citation: Public rates retrieved 2026-11-12 from official vendor pricing pages; verify live renewal terms at checkout.

FragNode PalServer.sh Multithread & Memory Guard Configuration

./PalServer.sh -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -players=24 -port=8211
# PalWorldSettings.ini: DropItemMaxNum=1200, BaseCampWorkerMaxNum=15, AutoSaveSpan=60.0
sudo ufw allow 8211/udp && sudo ufw allow 27015/udp

FragNode Production Configuration & Firewall Checklist

  1. FragNode Engineering Check #1

    Lower DropItemMaxNum from 3000 to 1200 in PalWorldSettings.ini so uncollected ore and wood drops inside automated bases do not bloat UE5 actor arrays.

  2. FragNode Engineering Check #2

    Schedule an automated graceful save-and-restart every 12 hours inside CubeCoders AMP or systemd to clear long-lived Unreal Engine 5 world-partition allocations.

  3. FragNode Engineering Check #3

    Keep Level.sav backups on NVMe storage with 6+ rolling hourly snapshots before applying SteamCMD patches.

FragNode Palworld UE5 Dedicated Server RAM Blueprint — FragNode 4-zone sizing illustration

Customize Exact Mod Counts in the FragNode Workbench

We pre-linked this blueprint to our interactive FragNode 4-zone workbench so you can drag player concurrency up to 200 slots or adjust active mods between 0 and 300 in real time.

FragNode Engineering FAQ: FragNode Palworld UE5 Dedicated Server RAM Blueprint

Why does FragNode set 16 GB as the practical floor for Palworld dedicated servers?

Pocketpair lists 16 GB as minimum and 32 GB for stable multi-base play; below 16 GB, opening multiple fast-travel regions triggers Linux OOM process termination.

Which UDP ports does FragNode open for Palworld server browser visibility?

Open UDP 8211 for gameplay traffic and UDP 27015 for Steam server list queries.

Does FragNode support sizing UE4SS and Pak mods on Palworld?

Yes. Slide the mod counter in the FragNode workbench to add per-mod heap overhead alongside active player concurrency.

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