UE5 CROSSPLAY • 32–128 GB CLUSTER • 2026-11-12

FragNode ARK: Survival Ascended Cluster RAM Blueprint

Official ARK: Survival Ascended dedicated server documentation warns that a single Unreal Engine 5 map instance claims 13.5 GB to 16 GB+ of RAM at idle startup before CurseForge crossplay mods, dino AI pathfinding, or megabase structures load.

FragNode cluster math: budget 16 GB–20 GB per active ASA map instance.

FragNode 4-Zone Baseline Output (32 Slots / 80 Mods)

7777-7778/udp (Game), 27015/udp (Query)
Recommended Host RAM 32 GB DDR5 2.5 GB OS + 13.5 GB Base + 3.2 GB Mod + 11.3 GB Slots
CPU & NVMe Target 6 Dedicated VDS / Ryzen Cores (3.8 GHz+ • 200+ GB NVMe) 150 Gbps Inline L3/L4/L7 UDP Filtering Recommended
Required Firewall Ports ARK-ASA 7777-7778/udp (Game), 27015/udp (Query)

FragNode never recommends sub-24 GB machines for modded ARK: Survival Ascended. Using public 2026-11-12 tier pricing, a single modded tribe map aligns with Hostinger Game Panel 8 (32 GB DDR5 NVMe + AMP Proton support at $21.99/mo) or UltaHost VDS 32 GB ($37.50/mo), while 2-to-4 map Cross-ARK progression clusters require 64 GB to 128 GB Dedicated VDS or bare-metal hardware ($68.00/mo to $129.00/mo).

FragNode Concurrency-to-RAM Sizing Matrix (2026-11-12 Public Rates)

Player Concurrency Host RAM Tier Heap Flag / CPU Target Published Vendor Tier Vendor Page
8–20 Survivors (1 Map, Light Mods) 32 GB Host 8 vCPU EPYC NVMe + AMP Hostinger Game Panel 8 (32 GB • $21.99/mo) Check Hostinger Game Panel via FragNode
25–50 Survivors (1 Map, Heavy Mods) 32 GB VDS 6 Dedicated VDS Cores UltaHost VDS 32 GB ($37.50/mo) Check UltaHost Dedicated VDS via FragNode
2–3 Map Cross-ARK Cluster 64 GB VDS 8 Dedicated VDS Cores UltaHost VDS 64 GB ($68.00/mo) Check UltaHost Dedicated VDS via FragNode
4–5 Map Progression Cluster 128 GB Bare-Metal 16 Physical Cores + 1.92 TB NVMe UltaHost Bare-Metal 128 GB ($129.00/mo) Check UltaHost Dedicated VDS via FragNode

FragNode pricing citation: Public rates retrieved 2026-11-12 from official vendor pricing pages; verify live renewal terms at checkout.

FragNode ArkAscendedServer Crossplay & Shared Cluster Flags

ArkAscendedServer.exe TheIsland_WP?listen?MaxPlayers=32?Port=7777?QueryPort=27015 \
  -NoBattlEye -crossplay -clusterid=FragNodeCluster -ClusterDirOverride=/srv/ark-cluster
sudo ufw allow 7777:7778/udp && sudo ufw allow 27015/udp

FragNode Production Configuration & Firewall Checklist

  1. FragNode Engineering Check #1

    Run multiple Cross-ARK maps on one 64 GB or 128 GB VDS pointed at a local -ClusterDirOverride=/srv/ark-cluster NVMe directory so Obelisk character transfers never fail over slow network mounts.

  2. FragNode Engineering Check #2

    Linux hosts run ArkAscendedServer.exe via GE-Proton / Wine inside CubeCoders AMP or Docker without paying monthly Windows Server Datacenter license fees.

  3. FragNode Engineering Check #3

    Increment UDP ports by +2 per cluster map (7777/7778 for Map 1, 7779/7780 for Map 2) and assign distinct QueryPort values.

FragNode ARK: Survival Ascended Cluster RAM Blueprint — FragNode 4-zone sizing illustration

Customize Exact Mod Counts in the FragNode Workbench

We pre-linked this blueprint to our interactive FragNode 4-zone workbench so you can drag player concurrency up to 200 slots or adjust active mods between 0 and 300 in real time.

FragNode Engineering FAQ: FragNode ARK: Survival Ascended Cluster RAM Blueprint

Why does FragNode flag 16 GB VPS plans as insufficient for modded ARK Ascended?

With 2.5 GB Linux/Proton overhead plus a 13.5 GB idle UE5 map binary, a 16 GB machine has zero free memory left once CurseForge mods and player bases load.

Does the -crossplay flag in the FragNode ASA snippet support PS5, Xbox, and Steam?

Yes. Launching ArkAscendedServer with -crossplay allows PC Steam, Xbox Series X/S, and PlayStation 5 players to join the same modded CurseForge cluster.

How much NVMe storage does FragNode recommend for a 3-map Cross-ARK VDS?

Provision 400 GB to 800 GB of NVMe SSD space to hold binaries, CurseForge mod caches, and multi-gigabyte tribe world-save backups.

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