FragNode Minecraft Modpack & PaperMC JVM Sizing Blueprint
FragNode rule: reserve 25% host RAM outside -Xmx for Linux off-heap safety.
Official ARK: Survival Ascended dedicated server documentation warns that a single Unreal Engine 5 map instance claims 13.5 GB to 16 GB+ of RAM at idle startup before CurseForge crossplay mods, dino AI pathfinding, or megabase structures load.
FragNode cluster math: budget 16 GB–20 GB per active ASA map instance.
FragNode never recommends sub-24 GB machines for modded ARK: Survival Ascended. Using public 2026-11-12 tier pricing, a single modded tribe map aligns with Hostinger Game Panel 8 (32 GB DDR5 NVMe + AMP Proton support at $21.99/mo) or UltaHost VDS 32 GB ($37.50/mo), while 2-to-4 map Cross-ARK progression clusters require 64 GB to 128 GB Dedicated VDS or bare-metal hardware ($68.00/mo to $129.00/mo).
| Player Concurrency | Host RAM Tier | Heap Flag / CPU Target | Published Vendor Tier | Vendor Page |
|---|---|---|---|---|
| 8–20 Survivors (1 Map, Light Mods) | 32 GB Host | 8 vCPU EPYC NVMe + AMP |
Hostinger Game Panel 8 (32 GB • $21.99/mo) | Check Hostinger Game Panel via FragNode |
| 25–50 Survivors (1 Map, Heavy Mods) | 32 GB VDS | 6 Dedicated VDS Cores |
UltaHost VDS 32 GB ($37.50/mo) | Check UltaHost Dedicated VDS via FragNode |
| 2–3 Map Cross-ARK Cluster | 64 GB VDS | 8 Dedicated VDS Cores |
UltaHost VDS 64 GB ($68.00/mo) | Check UltaHost Dedicated VDS via FragNode |
| 4–5 Map Progression Cluster | 128 GB Bare-Metal | 16 Physical Cores + 1.92 TB NVMe |
UltaHost Bare-Metal 128 GB ($129.00/mo) | Check UltaHost Dedicated VDS via FragNode |
FragNode pricing citation: Public rates retrieved 2026-11-12 from official vendor pricing pages; verify live renewal terms at checkout.
ArkAscendedServer.exe TheIsland_WP?listen?MaxPlayers=32?Port=7777?QueryPort=27015 \
-NoBattlEye -crossplay -clusterid=FragNodeCluster -ClusterDirOverride=/srv/ark-cluster
sudo ufw allow 7777:7778/udp && sudo ufw allow 27015/udp
Run multiple Cross-ARK maps on one 64 GB or 128 GB VDS pointed at a local -ClusterDirOverride=/srv/ark-cluster NVMe directory so Obelisk character transfers never fail over slow network mounts.
Linux hosts run ArkAscendedServer.exe via GE-Proton / Wine inside CubeCoders AMP or Docker without paying monthly Windows Server Datacenter license fees.
Increment UDP ports by +2 per cluster map (7777/7778 for Map 1, 7779/7780 for Map 2) and assign distinct QueryPort values.
We pre-linked this blueprint to our interactive FragNode 4-zone workbench so you can drag player concurrency up to 200 slots or adjust active mods between 0 and 300 in real time.
With 2.5 GB Linux/Proton overhead plus a 13.5 GB idle UE5 map binary, a 16 GB machine has zero free memory left once CurseForge mods and player bases load.
Yes. Launching ArkAscendedServer with -crossplay allows PC Steam, Xbox Series X/S, and PlayStation 5 players to join the same modded CurseForge cluster.
Provision 400 GB to 800 GB of NVMe SSD space to hold binaries, CurseForge mod caches, and multi-gigabyte tribe world-save backups.
FragNode rule: reserve 25% host RAM outside -Xmx for Linux off-heap safety.
FragNode security rule: deny public TCP 40120 and tunnel txAdmin over SSH.
FragNode warning: 8 GB VPS nodes suffer UE5 OOM restarts once 4+ guild bases automate mining.